What You Need To Know: PlaceWar Tanks and Skills
December 27, 2021 — As a squad commander in PlaceWar, tanks are your most reliable companions and your sword in a fight. As our full V1 launch is approaching, you need to first form your squad of 3 tanks, but it's important for our players to familiarize themselves with each of the tank’s capabilities. In this article, you will find each tank-specific skill accordingly.
Giant Bomb: Increase 100% damage this round only. It is an exclusive skill for Medieval.
Incendiary: Burn the land and cause damage to enemies above it for 1 round. It is an exclusive skill for Medieval.
Heavy Armor Tank
Shock Wave: Increase 20% damage. The target stops acting for 1 round. It is an exclusive skill for Heavy Armor.
Warframe: Reduce damage by 70% for 1 round. It is an exclusive skill for Heavy Armor.
Tri Volley: Shoot 3 shells at the same time. It is an exclusive skill for Rocket Launcher.
AP II: Attack the target directly through the shield this round only. It is an exclusive skill for Rocket Launcher.
Funnel: Call funnel to attack the enemy for 1 round. It is an exclusive skill for Mecha Tank.
Portal: Swap positions with the target after hitting it. It is an exclusive skill for Mecha Tank.
Bubble Invasion: The target can’t use skill and tools for 1 round. It is an exclusive skill for Amphibious.
Blackout Bomb: Empty the target’s skill points. It is an exclusive skill for Amphibious.
The PlaceWar team is thrilled to be with everyone on the battlefront! Please stay tuned for our latest updates and news by following our official social media handles, comrades! $GEAR up commander! 💥
PlaceWar is a decentralized strategic play-to-earn game universe deployed on a multi-chain with highly engaging artillery gameplay that allows players to create and define the outlook of the in-game world through building, battles, and alliances.
Inspired by Worm and r/place, PlaceWar creates a gamified and open Internet culture metaverse and puts users in control. You are guaranteed a gaming experience that you’ve never seen before in any other Play-To-Earn games. We integrate battle and creation, and we make sure there is an incentive mechanism to support them both.